Kijika
(Translation: Walks-Quietly. Secret Name: Glassclaw)
NPC. formerly Played By Brian
First Appearance: (uncredited) NPC in Light at the End of the Tunnel, after Story 2, then in The Mockery Curing Way. Was part of the group through Story 3 as a PC, then an NPC in Story 4. He has since rejoined his pack and left the group.
Concept: Ritualist
Breed/Tribe/Auspice: Metis/Uktena/Theurge
Age: 17 (looks younger due to size)
Nature/Demeanor:
Description: He is a short, disheveled Amerindian, with a distant gaze who rarely makes eye contact and has has clearly been affected by the things he has seen in both the spirit world and the physical world. His furred forms have messy, unkempt reddish dark brown fur. (full description change to come later)
Metis Deformity: Fragile Claws
Battle Scar: Cosmetic Damage. Kijika is now a bona fide burn victim courtesy of a HIT Mark with a plasma cannon. -1 Appearance when dealing with non-Garou
Physical: Strength 2, Dexterity 4 (preternatural grace), Stamina 3
Social: Charisma 2, Manipulation 3, Appearance 0 (1 to other Garou)
Mental: Perception 3, Intelligence 4 (Creative Logic), Wits 4 (Ambushes)
Talents: Alertness 1, Athletics 1, Brawl 1, Dodge 3, Empathy 0, Expression 0, Intimidation 0, Primal-Urge 2, Streetwise 1, Subterfuge 1
Skills: Animal Ken 1, Crafts 1, Drive 0, Etiquette 0, Firearms 0, Leadership 0, Melee 0, Performance 1, Stealth 4 (shadowing), Survival 2
Knowledges: Computer 0, Enigmas 3, Investigation 3, Law 0, Linguistics 1 (~), Medicine 1 (2 w/totem), Occult 5 (specialty), Politics 0, Rituals 5 (Mystic Rites), Science 0
Backgrounds: 1 Allies (Doctor, to be named later), 5 Totem, 5 Rites
Gifts: 1: Spirit Speech, Create Element, Shroud, 2: Name the Spirit, Overlook
Rites: Rite of Spirit Awakening, rite of Binding, Rite of Summoning, bone rhythms (drum), hunting prayer, greet the moon, Rite of the Spirit Brew, Rite of the Totem, The Mockery Curing Way (Uktena Revised p. 75), Bonding Rite (Glass Walkers Revised p. 82), Rite of Talisman Dedication
Rage: 2
Gnosis: 4
WP: 4 (5)
Rank 2 (Fostern)
Renown: 1/9G, 1H, 6W
Freebie Points: 3 Rites, 5 Wits, 2 Gnosis, 1 Willpower, 2 Rituals, 2 Occult
Merits/Flaws: None
Equipment: Simple clothing (dedicated), Survival Knife (dedicated), Medicine Bag (dedicated, +1 to Willpower)
Experience
XP: 1/65
XP Expenditures: Rituals 5 (10 XP), 3 dots totem (6XP), 4 Occult (8 XP), 5 Occult (10 XP), Survival 2 (4 XP), Stamina 3 (6 XP*), Medicine 1 (2 XP*), Crafts 1 (2 XP*), Performance 1 (2 XP*), Name the Spirit (6XP), Subterfuge 1 (2 XP*), Overlook (6 XP)
* = Discounted due to Sulis totem.
XP plans:
Background
Totem
as a member of the prior pack that has mostly left play, Kijika is presently a son of Sulis.
- Sulis [Respect, 8 pts] -PGttG 136
Known to the ancient Romans as Minerva, Sulis was the British Celtic goddess of thermal Springs, and was also a goddess of healing. As worshiped by Garou, Sulis is a spirit of balance and harmony, earning respect and leading by improving those around her. She is not only a goddess of water, but her name reflects the Sun, and fire. her temples are also decorated with symbols of the air and the earth. Sulis teaches that devoting yourself to your charges is an excellent way to guarantee their devotion to you, and as evidence of this she observes that indeed, she is the mother to many packs. These packs are most commonly Fianna (who sometimes refer to her as Brighid) and Glass Walkers (who more commonly call her Minerva).
Traits: Sulis is a goddess of healing, and teaches each of her children +1 Medicine. Apart from this, however, Sulis prefers not to teach her children anything in excess, and instead continually offers her knowledge in that which the Garou is ignorant. When spending experience points, Sulis will cut in half the cost to raise the Garou's lowest statistic in that category. For example, if a Garou's 2 Charisma is his lowest Attribute then it will cost a mere 6 Experience points to raise it rather than the usual 12. Garou associated with Sulis also gain +1 honor.
Ban: none.
The pack currently has 21 Dots worth of Totem: Guillermo (4), Kijika (5), Alexis (5) & Wil (7), so they're in pretty good shape.
Totemic Accounting:
Total pack totem: 21
Totem Cost: 8
(More purchases): 3
-----------------------
((Recommended picks by MikeL/Ryan))
4 pt (for +12 points to distribute among totem's Rage, WP & Gnosis)
1 pt for Totem able to talk to pack w/out Spirit Speech?
4 point (Mystical communication/pack speech)
1 point totem can find us
Remaining Pts: 0
Additional Totem Abilities can be found on Page 123 of the WtA (Rev) Main Book if you would like to look over/consider others.
Totem Stats:
6 Rage, 7 Willpower, 7 Gnosis (I took the liberty of assigning the 20 points my suggested build out gives (8 starting) - however these can be rearranged... this is a totem of respect)
Totem Charms:
Airt Sense, Re-form
Pre-scarring Avatars:
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