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ThePackOld

Page history last edited by Hal! 1 month, 1 week ago

The Hope Springs Pack

 

This page details the members of the original pack that formed during Story 3, but which got shuffled off camera before the end of that story due to player roster change issues. Though mentioned a number of times since then, and though Kijika stayed with the group until slightly later, the whole pack did not put in another appearance until Story 10, Chapter 4, in which Wil and Alexis were killed. After Chapter 5, two more young Get joined the pack.

The Garou:

The Kin:

The Garou troupe members (Alexis, Guillermo, Wil and Kijika) together formed a pack, along with Guillermo's Kin sister Maria. After Wil and Alexis died, they were replaced with two new Get of Fenris members, Juniper (Get Theurge) and Echo (Get Galliard).

 

Pack Purpose

The stated purpose of the Hope Springs Pack is...

Serve Gaia, and protect her children. (This sounds general enough please raise any objection -Wil's player Ryan)

 

Totem

The pack's totem is: 

  • Sulis [Respect, 8 pts] -PGttG 136

Known to the ancient Romans as Minerva, Sulis was the British Celtic goddess of thermal Springs, and was also a goddess of healing. As worshiped by Garou, Sulis is a spirit of balance and harmony, earning respect and leading by improving those around her. She is not only a goddess of water, but her name reflects the Sun, and fire. her temples are also decorated with symbols of the air and the earth. Sulis teaches that devoting yourself to your charges is an excellent way to guarantee their devotion to you, and as evidence of this she observes that indeed, she is the mother to many packs. These packs are most commonly Fianna (who sometimes refer to her as Brighid) and Glass Walkers (who more commonly call her Minerva).
Traits: Sulis is a goddess of healing, and teaches each of her children +1 Medicine. Apart from this, however, Sulis prefers not to teach her children anything in excess, and instead continually offers her knowledge in that which the Garou is ignorant. When spending experience points, Sulis will cut in half the cost to raise the Garou's lowest statistic in that category. For example, if a Garou's 2 Charisma is his lowest Attribute then it will cost a mere 6 Experience points to raise it rather than the usual 12. Garou associated with Sulis also gain +1 honor.
Ban: none.

 

 

The pack currently has 21 Dots worth of Totem: Guillermo (4), Kijika (5), Alexis (5) & Wil (7), so they're in pretty good shape.

 

Totemic Accounting:

Total pack totem: 21

Totem Cost: 8

(More purchases): 3

-----------------------

((Recommended picks by MikeL/Ryan))

4 pt (for +12 points to distribute among totem's Rage, WP & Gnosis)

1 pt for Totem able to talk to pack w/out Spirit Speech?

4 point (Mystical communication/pack speech)

1 point totem can find us

 

Remaining Pts: 0

Additional Totem Abilities can be found on Page 123 of the WtA (Rev) Main Book if you would like to look over/consider others.

 

Totem Stats:

6 Rage, 7 Willpower, 7 Gnosis (I took the liberty of assigning the 20 points my suggested build out gives (8 starting) - however these can be rearranged... this is a totem of respect)

 

Totem Charms:

Airt Sense, Re-form

 

Pack tactics (2 max at this time):

 

Additional Info:

Put whatever else needs to go here about the totem?  Perhaps the intro scene/pack binding history - how it became linked to us? 

 

Comments (4)

Ryan said

at 12:21 pm on Feb 6, 2012

Pack discussion page is up.
The garou need to have a real discussion. If the forum is too cumbersome I'm willing to schedule a chatzy discussion/what ever works really.

Ryan said

at 11:06 am on Feb 9, 2012

Brian and I chatted totem stuff last night, after speaking with dale Sulis has been choosen

Hal! said

at 11:44 am on Feb 9, 2012

Yay, a totem has been picked! Now we just need to formally form the pack and run a totem scene.

Ryan said

at 5:46 pm on Feb 20, 2012

So K upped his totem by 3points.
So how do we want to spend this. The way I see it:
1) up the stats another 3 points 7 / 8 / 8 and make the totem always close.
2) we buy some totem charm
3 we buff that totem way up.
4) other.

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